drawStyle(STYLE, float=1.0) | ObjectHandler | |
filename(const char *) | ImageHandler | |
getRoot(void) | ObjectHandler | |
getTexture(void) | ImageHandler | [inline] |
hidden | ObjectHandler | [protected] |
hide(void) | ObjectHandler | |
ImageHandler(void) | ImageHandler | |
ImageHandler(const char *, Vector2D, Vector2D, Vector3D) | ImageHandler | |
init(Vector2D, Vector2D, Vector3D) | ImageHandler | [private] |
myBitmap | ImageHandler | [protected] |
myCoord | ImageHandler | [protected] |
myDrawStyle | ObjectHandler | [protected] |
myMaterial | ObjectHandler | [protected] |
myMaterialBinding | ObjectHandler | [protected] |
myQuad | ImageHandler | [protected] |
mySeparator | ObjectHandler | [protected] |
mySwitch | ObjectHandler | [protected] |
myTextureCoord | ImageHandler | [protected] |
myTransform | ObjectHandler | [protected] |
ObjectHandler(void) | ObjectHandler | |
setColor(float, float, float, int=0) | ObjectHandler | |
setOrigin(float, float, float) | ImageHandler | |
setSize(float, float) | ImageHandler | |
setSpecularColor(float, float, float, int=0) | ObjectHandler | |
show(void) | ObjectHandler | |
~ImageHandler(void) | ImageHandler | |
~ObjectHandler(void) | ObjectHandler | [virtual] |